Longer study in progress. Best on desktop in webkit browsers. Click here to interact.
Clicking a dot removes that dot and causes random remaining dot to reproduce. Reproducing dots spawn another dot with similar speed, size and color. If a player clicks all the big and slow dots then the dots will naturally evolve to be smaller, faster, and lighter—and harder to click.
The original (made in Flash way back when) was really quick to rough out, but little details have had a significant impact on how the work ‘reads’. It’s also reminded me of some larger questions, a couple of which I’ll note below.